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Old Feb 01, 2008, 09:53 PM // 21:53   #1
Furnace Stoker
 
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Guild: Black Widows of Death
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Default Couple skill ideas for Sin / Para and Mesmer

Assassin-shadow arts

“You have been shanghaied! “

10 e 1 casting 30 recharge -1 upkeep

Enchantment Spell - the next target you hit with a melee attack ends this enchantment when this enchantment ends you and target foe are shadow step to the location where enchantment was cast. Removal of this enchantment causes you to shadow step to the casting location alone.

Paragon - leadership

“Gods as my witness!”

10 e 1 casting 45 recharge

Shout- for 30 seconds your attacks cause holy damage and all you shouts and chants are +1 attribute level


Mesmer – Inspiration

Meltdown
15 e 2 casting time 45 recharge
Hex spell For 10-20 seconds all nearby foes skills cost 10-30% more energy to cast.


Just a couple ideas

edit changed mesmer to hex spell

Last edited by Painbringer; Feb 01, 2008 at 10:06 PM // 22:06..
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Old Feb 01, 2008, 09:57 PM // 21:57   #2
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Quote:
Originally Posted by Painbringer
Assassin-shadow arts

“You have been shanghaied! “

10 e 1 casting 30 recharge -1 upkeep

Enchantment Spell - the next target you hit with a melee attack ends this enchantment when this enchantment ends you and target foe are shadow step to the location where enchantment was cast. Removal of this enchantment causes you to shadow step to the casting location alone.


Mesmer – Inspiration

Enchantment of Meltdown
15 e 2 casting time 60 recharge
For 10-20 seconds all nearby foes skills cost 10-30% more energy to cast.


Just a couple ideas
shadowstepping other foes is imba.
Don't know the about the para one.
Is the mesmer one a hex,would be quitte usseles with the long recharge and small range,otherwise its op.
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Old Feb 01, 2008, 10:07 PM // 22:07   #3
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Quote:
Originally Posted by netniwk
shadowstepping other foes is imba.
Don't know the about the para one.
Is the mesmer one a hex,would be quitte usseles with the long recharge and small range,otherwise its op.
You’re probably right it should be a hex It would need some indication to the foe that they are being siphoned. I will change to hex
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Old Feb 01, 2008, 11:44 PM // 23:44   #4
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I think the Paragon should be a little less "GOD-MODE INITIATED". Maybe add "This Shout ends if you use an attack skill" to balance it a bit? :s
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Old Feb 02, 2008, 01:36 AM // 01:36   #5
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Like the Sin one, Cast it next to base defender in AB and hit one of those annoying tankers and watch them get owned
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Old Feb 02, 2008, 01:55 AM // 01:55   #6
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Maybe it's just me, but I notice a serious trend with player-made skills...

They always have an insane recharge time, seriously, it is only in a very rare instance when I would use a skill with a recharge over 30 seconds, and even then, I would only use maybe 3 that have a recharge in the range of 20-30 seconds. If your skill is in that much danger of getting spammed, then it probably may be IMBA.
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Old Feb 02, 2008, 01:55 AM // 01:55   #7
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Quote:
Originally Posted by JeniM
Like the Sin one, Cast it next to base defender in AB and hit one of those annoying tankers and watch them get owned
Yea, this is definitely true, this would be an amazing exploit for AB, moving other players against their will is pretty IMBA, imo
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Old Feb 02, 2008, 04:00 AM // 04:00   #8
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Quote:
Originally Posted by Painbringer
Assassin-shadow arts

“You have been shanghaied! “

10 e 1 casting 30 recharge -1 upkeep

Enchantment Spell - the next target you hit with a melee attack ends this enchantment when this enchantment ends you and target foe are shadow step to the location where enchantment was cast. Removal of this enchantment causes you to shadow step to the casting location alone.
All I have to say is HELL NO.
this would encourage so many noobs in a TEAM game to 1v1 anyone of there choosing.
This is a horrible one imo.
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